Removed unused var

This commit is contained in:
malik 2023-10-16 19:48:13 +02:00
parent 41bdc58b6d
commit f31624fc17

View file

@ -34,7 +34,6 @@ fun multiplayer() {
var playerTwoField2 = Point(-1,-1)
var playerTwoField3 = Point(-1,-1)
var playerTwoField4 = Point(-1,-1)
var playerTwoField5 = Point(-1,-1)
val gameField1 = Point(1, 1)
val gameField2 = Point(3, 1)
val gameField3 = Point(5, 1)
@ -46,7 +45,7 @@ fun multiplayer() {
val gameField9 = Point(5, 5)
while(again){
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4, playerTwoField5)
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4)
println("Player 1: Choose your field:")
playerInput = readlnOrNull()
@ -76,7 +75,7 @@ fun multiplayer() {
} else
println("ERR: Input was NULL")
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4, playerTwoField5)
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4)
println("Player 2! Choose your field: ")
playerInput = readlnOrNull()
@ -107,14 +106,14 @@ fun multiplayer() {
}
}
fun gameField(gameField1: Point, gameField2: Point, gameField3: Point, gameField4: Point, gameField5: Point, gameField6: Point, gameField7: Point, gameField8: Point, gameField9: Point, playerOneField1: Point, playerOneField2: Point, playerOneField3: Point, playerOneField4: Point, playerOneField5: Point, playerTwoField1: Point, playerTwoField2: Point, playerTwoField3: Point, playerTwoField4: Point, playerTwoField5: Point) {
fun gameField(gameField1: Point, gameField2: Point, gameField3: Point, gameField4: Point, gameField5: Point, gameField6: Point, gameField7: Point, gameField8: Point, gameField9: Point, playerOneField1: Point, playerOneField2: Point, playerOneField3: Point, playerOneField4: Point, playerOneField5: Point, playerTwoField1: Point, playerTwoField2: Point, playerTwoField3: Point, playerTwoField4: Point) {
for (y in 1..5) {
for (x in 1..5) {
val p = Point(x, y)
if(p == playerOneField1 || p == playerOneField2 || p == playerOneField3 || p == playerOneField4 || p == playerOneField5)
print("")
else if(p == playerTwoField1 || p == playerTwoField2 || p == playerTwoField3 || p == playerTwoField4 || p == playerTwoField5)
else if(p == playerTwoField1 || p == playerTwoField2 || p == playerTwoField3 || p == playerTwoField4)
print("")
else if (p == gameField1 || p == gameField2 || p == gameField2 || p == gameField3 || p == gameField4 || p == gameField5 || p == gameField6 || p == gameField7 || p == gameField8 || p == gameField9)
print("\uD83D\uDD33")