Removed unused var
This commit is contained in:
parent
41bdc58b6d
commit
f31624fc17
|
@ -34,7 +34,6 @@ fun multiplayer() {
|
|||
var playerTwoField2 = Point(-1,-1)
|
||||
var playerTwoField3 = Point(-1,-1)
|
||||
var playerTwoField4 = Point(-1,-1)
|
||||
var playerTwoField5 = Point(-1,-1)
|
||||
val gameField1 = Point(1, 1)
|
||||
val gameField2 = Point(3, 1)
|
||||
val gameField3 = Point(5, 1)
|
||||
|
@ -46,7 +45,7 @@ fun multiplayer() {
|
|||
val gameField9 = Point(5, 5)
|
||||
|
||||
while(again){
|
||||
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4, playerTwoField5)
|
||||
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4)
|
||||
println("Player 1: Choose your field:")
|
||||
playerInput = readlnOrNull()
|
||||
|
||||
|
@ -76,7 +75,7 @@ fun multiplayer() {
|
|||
} else
|
||||
println("ERR: Input was NULL")
|
||||
|
||||
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4, playerTwoField5)
|
||||
gameField(gameField1, gameField2, gameField3, gameField4, gameField5, gameField6, gameField7, gameField8, gameField9, playerOneField1, playerOneField2, playerOneField3, playerOneField4, playerOneField5, playerTwoField1, playerTwoField2, playerTwoField3, playerTwoField4)
|
||||
println("Player 2! Choose your field: ")
|
||||
playerInput = readlnOrNull()
|
||||
|
||||
|
@ -107,14 +106,14 @@ fun multiplayer() {
|
|||
}
|
||||
}
|
||||
|
||||
fun gameField(gameField1: Point, gameField2: Point, gameField3: Point, gameField4: Point, gameField5: Point, gameField6: Point, gameField7: Point, gameField8: Point, gameField9: Point, playerOneField1: Point, playerOneField2: Point, playerOneField3: Point, playerOneField4: Point, playerOneField5: Point, playerTwoField1: Point, playerTwoField2: Point, playerTwoField3: Point, playerTwoField4: Point, playerTwoField5: Point) {
|
||||
fun gameField(gameField1: Point, gameField2: Point, gameField3: Point, gameField4: Point, gameField5: Point, gameField6: Point, gameField7: Point, gameField8: Point, gameField9: Point, playerOneField1: Point, playerOneField2: Point, playerOneField3: Point, playerOneField4: Point, playerOneField5: Point, playerTwoField1: Point, playerTwoField2: Point, playerTwoField3: Point, playerTwoField4: Point) {
|
||||
|
||||
for (y in 1..5) {
|
||||
for (x in 1..5) {
|
||||
val p = Point(x, y)
|
||||
if(p == playerOneField1 || p == playerOneField2 || p == playerOneField3 || p == playerOneField4 || p == playerOneField5)
|
||||
print("❌")
|
||||
else if(p == playerTwoField1 || p == playerTwoField2 || p == playerTwoField3 || p == playerTwoField4 || p == playerTwoField5)
|
||||
else if(p == playerTwoField1 || p == playerTwoField2 || p == playerTwoField3 || p == playerTwoField4)
|
||||
print("⭕")
|
||||
else if (p == gameField1 || p == gameField2 || p == gameField2 || p == gameField3 || p == gameField4 || p == gameField5 || p == gameField6 || p == gameField7 || p == gameField8 || p == gameField9)
|
||||
print("\uD83D\uDD33")
|
||||
|
|
Loading…
Reference in a new issue